FAQ: How To Make A Plane Invisible Unity On Camera?

How do you make a plane invisible in unity?

One way is to find the Gameobject(Planeprefab) by its name and SetActive it to false. That will do the trick. Just remove renderer from debug prefab and you are fine. It will still track ground, but it wont be visible to the player.

How do you make a mesh invisible in unity?

2 Replies

  1. Open power point if you have it.
  2. Make a square – any other shape.
  3. Set the outline to no colour.
  4. And save that as a picture.
  5. In Unity put the texture onto to the object.
  6. Set to Transparent>Diffuse instead of Diffuse.

How do you hide an object in unity?

Then you just have to do this:

  1. GameObject cat;
  2. cat. SetActive(false); // false to hide, true to show.
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What can be used to disable game objects from being visible in scene which are not in the angle of the camera?

Occlusion Culling is a feature that disables rendering of objects when they are not currently seen by the camera because they are obscured (occluded) by other objects.

How do I make GameObject disappear?

You can disable the renderer or deactivate the GameObject. Code (csharp): void OnTriggerEnter(Collider other) { Make GameObject disappear?

  1. void OnTriggerEnter(Collider other) {
  2. other. gameObject. SetActive(false);
  3. //or.
  4. other. GetComponent<Renderer>(). enabled = false;
  5. }

How do you make material invisible?

To become invisible, an object must do two things: it has to be able to bend light around itself, so that it casts no shadow, and it must produce no reflection. While naturally occurring materials are unable to do this, a new class of materials called metamaterials is now making it possible.

How do you make a timer in unity?

Making a countdown timer in Unity involves storing a float time value and subtracting the duration of the last frame (the delta time) every frame to make it count down. To then display the float time value in minutes and seconds, both values need to be calculated individually.

How do I get the GameObject child in unity?

Finding child GameObject by index: You can get the first child of a GameObject with the GetChild function. GameObject originalGameObject = GameObject. Find(“MainObj”); GameObject child = originalGameObject. transform.

How do you hide and show Gameobjects in unity?

You can turn off the rendering of a GameObject by disabling its MeshRenderer component, e.g. GetComponent(MeshRenderer). enabled = false; You can disable a GameObject entirely by making it inactive, e.g.

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What are the pros and cons of unity?

Pros of Using Unity 3D:

  • Unity is the best app for Game development.
  • Unity is excellent for cross-platform development and multiplatform games.
  • The assets store is also reportedly great when compared to other platforms.
  • In case of the visual platform, Unity is excellent.

How do you hide a 3D object in unity?

Simply drag the object you want to hide and unhide and drop it in the box. That’s it! Now when you run your game the object will start out hidden and will appear/disappear every time you press H. Enjoy!

How do you check if an object is on unity?

Check if gameobject in visible on screen

  1. Vector3 screenPoint = Camera. main. WorldToViewportPoint(_pooledGameObjects[i]. transform. position);
  2. bool onScreen = screenPoint. x > 0 && screenPoint. x < 1 && screenPoint. y > 0 && screenPoint. y < 1;

How many scenes can I make in unity?

You can have as many scenes as you want in a project. A scene can be thought of as a level in a game, though you can have multiple levels in one scene file by just moving the player/camera to different points in the scene.

Should I use occlusion culling unity?

When to use occlusion culling Occlusion culling is therefore most likely to result in performance improvements when a Project is GPU-bound due to overdraw. Unity loads occlusion culling data into memory at runtime. You must ensure that you have sufficient memory to load this data.

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